3D
About
Due to the fact that I finished as a sculptor degree, and that I've joined the University, first
as a product designer, I had a keen interest in
3D applications and rendering engines ever since 1999.
The software I used mostly is 3Ds Max with some experience in Maya too. As rendering engines I've used first Brasil, then V-ray for a good while and finally I choose to use Maxwell Render for most of my recent designs.