3D

About

 

Due to the fact that I finished as a sculptor degree, and that I've joined the University, first

as a product designer, I had a keen interest in

3D applications and rendering engines ever since 1999.

 

The software I used mostly is 3Ds Max with some experience in Maya too. As rendering engines I've used first Brasil, then V-ray for a good while and finally I choose to use Maxwell Render for most of my recent designs.

CLIENT:

Out'n'About

PROJECT:

3D modelling texturing, animation

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CLIENT:

DR Rose

PROJECT:

3D modelling texturing

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CLIENT:

MNU

PROJECT:

3D modelling, texturing, rendering

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CLIENT:

Intekta

PROJECT:

3D modelling, texturing

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CLIENT:

Pixelwestern

PROJECT:

3D modelling, texturing

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CLIENT:

Personal

PROJECT:

3D modelling, texturing

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